Mollusk Transport
Faction: Invid
In Service Date: Unknown
Out of Service: Not Applicable
Regess's Forces: Unlimited
Regent's Forces: Unlimited
Source: Mospeada
SCS Author: Paul Brown
Additional Info: Reference Guide




Unit Description:
      The Mollusk Transport is a FTL-capable supplement to the standard Invid forces, whether they be the Space Hives of the Regess or the conventional warships of the Regent. Each Mollusk is fairly small and unarmed, however once open it can deploy an amazing amount of fighter craft in only a short period of time. The amount of craft employed by the Invid exceeds even the high numbers of the Zentraedi. Each craft further, typically an Iigaa Scout or Boosted-scout, is considered expendable moreso than any other craft due to their number and the undeveloped nature of their Stage 1 Invid pilots. During the attempts to liberate Earth from the first Invid invasion, dozens of these vessels materialised around the REF fleet which had previously own encountered mecha rising from the surface. Instead they were suddenly set-upon by hundreds of attack craft, many of which resorted to suicidal ramming attacks. Theses massed mecha-launches were the reason many of these early attempts failed. The best counter to the Mollusk is to destroy it before it can launch its mecha, but such tactics are more easily said than done.
Ship Control Sheet: invid_mollusk_transport.pdf December 15/04